SCIENTIFIC AND EDUCATIONAL SOCIETY FOR CULTURAL STUDIES
SCIENTIFIC ASSOCIATION OF CULTURE RESEARCHERS

Culture of culture

Scientific peer-reviewed electronic periodical
Since 2014

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Hypotheses:

THE THEORY OF CULTURE

E.A. Orlova. The anthropological foundations of scientific knowledge

 

Discussions:

IN SEARCH OF THE MEANING OF HISTORY AND CULTURE (A.Ya. Flier's section)

A.V. Kostin, A.Ya. Flier. Ternary functional model of culture (continued)

N.A. Khrenov. Russian culture at the turn of the XIX–XX centuries: the Gnostic "Renaissance" in the context of symbolism (continued)

V.M. Rozin. Some features of modern art

V.I. Ionesov. Memory of things in images and plots of cultural introspection

 

Analytics:

CULTURAL REFLECTIONS

A.Ya. Flier. Social and organizational functions of culture

M.I. Kozyakova. The Ancient cosmos and its evolution: ritual, spectacle, entertainment

N.A. Malshina. The post-non-classical paradigm in the study of the Russian cultural industry: A new type of rationality and value system

N.A. Khrenov. A Century later: the tragic experience of Soviet Culture (continued)


Announcement of the next issue

 

 
 
Denisov Andrey Vladimirovich
Doctor of Arts, Professor, 
Russian State Pedagogical University 
e-mail: denisow_andrei@mail.ru

Visualization of Reality in Modern Times –
Captive Illusions and Mass Suggestion

Absract: The paper examines the processes of transformation of contemporary culture going on due to the influence of virtual reality. Among its features are: high degree of intensity of influence, possibility of role behavior, transplantation of personal aspect of existence into public one. The changes occurring in thought process and consciousness of a person as well as in the system of social and cultural relations. It is proved that the growing virtualization of reality is leading to formation of mosaic world view and its shifting towards the system of illusionary coordinates of perception of objectively existing reality.

Key words: virtualization, reality, culture, Internet, communication, thought process, consciousness, inversion.

[1] Virtual reality is an artificially created reality imitating existing, alternative or fantasy, illusory world (e.g. in computer games). In broad terms, a virtual reality is any altered state of consciousness in the psychopathological disorders, hypnosis, narcotic effects.
[2] In recent years a lot of works on this phenomenon have appeared. Among them are the studies by A. Rossokhin and B. Izmagurova, N. Nosov, J. Ioskevich, V. Rudnev, etc.
[3] It is interesting to note that mass musical culture connects both of the aspects: an opportunity of role behavior, on the one hand, and participation of all the members in ongoing activities, which causes an obvious analogy to archaic rituals.
[4] An extreme case of this transformation is complete inversion, such as the phenomenon of transvestites on modern stage.
[5] Among the many examples we can recall the passion to the exotic and Freemasonry in the period of Classicism.
[6] Those are quantitative citations of scientific publications, becoming a sign of quality of scientific activity in general; and the number of views of personal pages on social networks, or members of a chat, turning into a sign of personal status; and a variety of statistical indicators characterizing the activities of an organization from external positions, but not reflecting the real situation. All this often leads to a kind of "quantitative megalomania" which often has features of obsessional neurosis.
[7] This is reminiscent of many examples of modern mass art, as when a singer gains fame solely by advertising and external image, without having any vocal and theatrical talent.

 

 

ISSN 2311-3723

Founder:
OOO «Soglasie» publisher

Publisher:
Scientific Association of Culture Researchers

Official registration № ЭЛ № ФС 77 – 56414 от 11.12.2013

The magazine is indexed:

Issued quarterly in electronic form only

 

Issue produced by:

Editorial Director
A. Flier

Editor in Chief
T. Glazkova

Head of IT Center
A. Lukyanov

 

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